

Delta Green RPG: Dead Drops
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Terrors accrete to helpless Agents in five Delta Green scenarios.
‘Meridian’ witnesses the induction of new Agents into a world of unsuspected terrors, lifeless and deathless.
‘A Victim of the Art’ sees horrific murders in a quiet Long Island town, where unseen powers give awful consequence to evils unspoken and barely conceived.
In ‘From the Dust,’ infants have vanished in Brooklyn. Strange events echo by night at a construction site. The Agents must sift superstition and rumor from a horror that lingers across decades, across centuries.
In ‘Presence,’ a young woman vanishes from Alabama and appears in the same instant in Vermont. A door of discovery opens to secrets deeper than the most appalling proliferations of life.
‘Jack Frost’ looks back to the bitter Alabama winter of 1998, when a cold snap and extraordinary floods wiped out a tiny town.
Synopsis
Terrors accrete to helpless Agents in five Delta Green scenarios.
'Meridian' witnesses the induction of new Agents into a world of unsuspected terrors, lifeless and deathless.
'A Victim of the Art' sees horrific murders in a quiet Long Island town, where unseen powers give awful consequence to evils unspoken and barely conceived.
In 'From the Dust,' infants have vanished in Brooklyn. Strange events echo by night at a construction site. The Agents must sift superstition and rumor from a horror that lingers across decades, across centuries.
In 'Presence,' a young woman vanishes from Alabama and appears in the same instant in Vermont. A door of discovery opens to secrets deeper than the most appalling proliferations of life.
'Jack Frost' looks back to the bitter Alabama winter of 1998, when a cold snap and extraordinary floods wiped out a tiny town.